Harvested Resources: 0 tons
(0 tons per sec)
Components: 0 units
(0 units per sec)
0
0
Cost: 0 materials
0
0
Cost: 0 materials
Resource Harvesters: 0
Fabricator Drones: 0
Earth Expedition 0% of Earth controlled
Cost: 0 materials
Launched: 0
Replications: 0
Lost to hazards: (0)
Lost to malfunctions: (0)
Lost in combat: (0)
Total: 0
Rivals Defeated: 0
Rival Parallels: 0
Resource Processing
Pure Titanium: 0 kg ?
Avg. Titanium per sec: 0 kg
Avg. Ore Processed per sec: 0
Ore Stockpile: 0
Titanium Per Ore: .25 kg ?
Processing Efficiency: 10%
Level: 1
Cost: 100.00 kg titanium
Mining Operations
Ore per Second: 0
ON
1000 units
Cost: 20 kg titanium
0
Cost: 5.00 kg titanium
0
Cost: 500 kg titanium
Cheat/Debug/Test::
Neural Resources
Duty: 2
+1 Duty at: 1000 ore
Crew Insights: 0
1
1
Operations: 0 / 1,000
Innovation: 0
Crew Neural Network
Crew Members: 0
Status: x
Next insight in 17 seconds
Cost: 0 kg titanium
Cost: 0 kg titanium
Cost: 0 innovation
Cost: 0 kg titanium
Cost: 5,000 yomi
Work
Think
Neural Sync
Research
Resource Allocation
Energy: 0 kg titanium
Resources: 0 units Total: 0 output
Source
Qty.
Output
Total
Eff.
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Level: 0
Cost: 100 Yomi
Tactical Simulation
Select tactic, run simulation, gain yomi
 
 
 
Move A
Move B
Move A
0,0
0,0
Move B
0,0
0,0
 
 
 
 
 
 
 
 
Yomi: 0
ON
Cost: 1,000 ops
Engagement
Rival Encounter 1
VICTORY
+200 resolve
Scale = 1:1
Resolve: 0
Energy Systems
Module/Drone Efficiency: 0%
Consumption: 0 kg titanium
Modules: 0 kg titanium
Drones: 0 kg titanium
Generation: 0 kg titanium
0
0
Cost: 0 materials
Storage: 0 / 0 kg titanium stored
0
0
Cost: 0 materials
Core Probe Design
Duty:
0 / 0
(0 Max)
Modifies rate of energy extraction
Speed: 0
Rate at which probes gain access to Primed energy
Exploration: 0
Rate at which probes generate more probes (each new probe costs 100 quadrillion materials)
Self-Replication: 0
Reduces damage from radiation, environmental hazards, and system failures
Hazard Remediation: 0
Rate at which probes build modules (each new module costs 100 million materials)
Module Production: 0
Rate at which probes spawn Resource Harvesters (each new harvester costs 2 million materials)
Harvester Production: 0
Rate at which probes spawn Fabricator Drones (each new drone costs 2 million materials)
Fabricator Production: 0
Determines offensive and defensive effectiveness against rival Parallels
Combat: 0
Cost: 0 yomi
Cost: 91,117.99 resolve
×
Pure Titanium
The amount of pure Titanium you've extracted from the raw ore that you've mined from asteroids. Pure Titanium is used to manufacture Components (which are consumed each time an asteroid is mined) and to purchase AutoMiners (which allow you to mine without clicking).
×
Titanium Per Ore
How meticulous do you want to be? Your crew can aim to extract all possible titanium from each ore, but it will be slow - keep it in middle to optimize your Processing Efficiency.